Hi Everyone! We´re back with a new blog entry.
This time I´m posting about a side project that I´m developing for a few months to practice Unity.
Halloween Ghostland is a game that started as a way to practice programming while I´m taking online classes at Udemy´s course Create a Space Shoot 'Em Up With Unity from James Doyle - link.
I always wanted to create a Halloween Shmup game since my first gamejam.
This game also could be considered a improved version of Halloween Witch Night, a game that I worked on GameJam +
The idea of the game is simple: a Survivor Shmup.
You play as Sasha DelaRosa, a human witch trying to score as much points as you can.
There are a few power ups to help you survive: Purple Potions will grant a Double Shot, Green Potions are Shields, Yellow Potions will Speed Up the witch. There´s also a Winged Heart that will replenish all health and enemies can drop silver or coins, jewels and food itens that can heal life a little bit.
I´m planning to add a few bosses and improve the enemy waves, fix a few bugs and make the leaderboards work for real.
Wish me luck!